Description
Game Details | |
---|---|
Name | Nemesis: Lockdown – Stretch Goals (2021) |
Complexity | Medium Heavy [4.00] |
BGG Rank | Not Ranked [8.73] |
Player Count (Recommended) | 1-5 (Unset) |
Designer(s) | Adam Kwapiński |
Artist(s) | Jakub Dzikowski, Piotr Foksowicz, Patryk Jędraszek, Ewa Labak, Dominik Mayer, Piotr Orleański and Michael Peitsch |
Mechanism(s) | Cooperative Game, Dice Rolling, Hidden Roles, Modular Board, Player Elimination, Semi-Cooperative Game, Traitor Game, Variable Player Powers and Variable Set-up |