|Complexity||Medium Heavy [3.87]|
|BGG Rank||40 [8.30]|
|Artist(s)||Fiore GmbH and Aline Kirrmann|
|Mechanism(s)||Contracts, End Game Bonuses, Events, Hand Management, Income, Movement Points, Narrative Choice / Paragraph, Point to Point Movement, Race, Rondel, Scenario / Mission / Campaign Game, Set Collection, Solo / Solitaire Game, Stock Holding, Sudden Death Ending, Tech Trees / Tech Tracks, Track Movement and Variable Set-up|
Maracaibo, the new strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player.
The players sail on a round course through the Caribbean, e.g., you have city tiles where you are able to perform various actions or deliver goods to. One special feature is an implemented quest mode over more and various tiles, which tells the player, who chase after it, a little story.
As a player, you move with your ship around the course, managing it by using cards like in other games from Alexander Pfister.
NOTE: The Spanish version of Maracaibo contains La Armada mini-expansion packaged inside the base game's box.