|Name||Tiny Towns (2019)|
|Complexity||Medium Light [2.09]|
|BGG Rank||315 [7.38]|
|Player Count (Recommended)||1-6 (1-5)|
|Artist(s)||Gong Studios and Matt Paquette|
|Mechanism(s)||Bingo, End Game Bonuses, Follow, Grid Coverage, Pattern Building, Solo / Solitaire Game, Turn Order: Progressive, Variable Phase Order, Variable Player Powers and Variable Set-up|
You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!
In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!
-description from publisher